When designing the sPlay we were looking for a good way to control many of the phones functions with a thumb.
Continue ReadingSometimes an extreme requirement pushes you to your limits. When designing the Idle screen interaction for ELSE we decided we wanted to enable 80% of the day-to-day interaction from the idle screen.
Continue ReadingMultitoe interaction: bringing multi-touch to interactive floors
Continue ReadingOK Go - This Too Shall Pass - Rube Goldberg Machine version.
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