Go and play 2 - is second blog post about the inspiration of user interface from gaming. Gaming is always a good source for the future of user experience...
Continue ReadingWhen designing the sPlay we were looking for a good way to control many of the phones functions with a thumb.
Continue ReadingSometimes an extreme requirement pushes you to your limits. When designing the Idle screen interaction for ELSE we decided we wanted to enable 80% of the day-to-day interaction from the idle screen.
Continue ReadingMultitoe interaction: bringing multi-touch to interactive floors
Continue Reading